Package org.apache.cassandra.net
Class AbstractMessageHandler
java.lang.Object
io.netty.channel.ChannelHandlerAdapter
io.netty.channel.ChannelInboundHandlerAdapter
org.apache.cassandra.net.AbstractMessageHandler
- All Implemented Interfaces:
io.netty.channel.ChannelHandler,io.netty.channel.ChannelInboundHandler,FrameDecoder.FrameProcessor
- Direct Known Subclasses:
CQLMessageHandler,InboundMessageHandler
public abstract class AbstractMessageHandler
extends io.netty.channel.ChannelInboundHandlerAdapter
implements FrameDecoder.FrameProcessor
Core logic for handling inbound message deserialization and execution (in tandem with
FrameDecoder).
Handles small and large messages, corruption, flow control, dispatch of message processing to a suitable
consumer.
# Interaction with FrameDecoder
An AbstractMessageHandler implementation sits on top of a FrameDecoder in the Netty pipeline,
and is tightly coupled with it.
FrameDecoder decodes inbound frames and relies on a supplied FrameDecoder.FrameProcessor to act on them.
AbstractMessageHandler provides two implementations of that interface:
- process(Frame) is the default, primary processor, and is expected to be implemented by subclasses
- AbstractMessageHandler.UpToOneMessageFrameProcessor, supplied to the decoder when the handler is reactivated after being
put in waiting mode due to lack of acquirable reserve memory capacity permits
Return value of FrameDecoder.FrameProcessor.process(Frame) determines whether the decoder should keep processing
frames (if true is returned) or stop until explicitly reactivated (if false is). To reactivate
the decoder (once notified of available resource permits), FrameDecoder.reactivate() is invoked.
# Frames
AbstractMessageHandler operates on frames of messages, and there are several kinds of them:
1. FrameDecoder.IntactFrame that are contained. As names suggest, these contain one or multiple fully contained
messages believed to be uncorrupted. Guaranteed to not contain an part of an incomplete message.
See processFrameOfContainedMessages(ShareableBytes, Limit, Limit).
2. FrameDecoder.IntactFrame that are NOT contained. These are uncorrupted parts of a large message split over multiple
parts due to their size. Can represent first or subsequent frame of a large message.
See processFirstFrameOfLargeMessage(IntactFrame, Limit, Limit) and
processSubsequentFrameOfLargeMessage(Frame).
3. FrameDecoder.CorruptFrame with corrupt header. These are unrecoverable, and force a connection to be dropped.
4. FrameDecoder.CorruptFrame with a valid header, but corrupt payload. These can be either contained or uncontained.
- contained frames with corrupt payload can be gracefully dropped without dropping the connection
- uncontained frames with corrupt payload can be gracefully dropped unless they represent the first
frame of a new large message, as in that case we don't know how many bytes to skip
See processCorruptFrame(CorruptFrame).
Fundamental frame invariants:
1. A contained frame can only have fully-encapsulated messages - 1 to n, that don't cross frame boundaries
2. An uncontained frame can hold a part of one message only. It can NOT, say, contain end of one large message
and a beginning of another one. All the bytes in an uncontained frame always belong to a single message.
# Small vs large messages
A single handler is equipped to process both small and large messages, potentially interleaved, but the logic
differs depending on size. Small messages are deserialized in place, and then handed off to an appropriate
thread pool for processing. Large messages accumulate frames until completion of a message, then hand off
the untouched frames to the correct thread pool for the verb to be deserialized there and immediately processed.
See AbstractMessageHandler.LargeMessage and subclasses for concrete AbstractMessageHandler implementations for details
of the large-message accumulating state-machine, and InboundMessageHandler.ProcessMessage and its inheritors
for the differences in execution.
# Flow control (backpressure)
To prevent message producers from overwhelming and bringing nodes down with more inbound messages that
can be processed in a timely manner, AbstractMessageHandler provides support for implementations to
provide their own flow control policy.
Before we attempt to process a message fully, we first infer its size from the stream. This inference is
delegated to implementations as the encoding of the message size is protocol specific. Having assertained
the size of the incoming message, we then attempt to acquire the corresponding number of memory permits.
If we succeed, then we move on actually process the message. If we fail, the frame decoder deactivates
until sufficient permits are released for the message to be processed and the handler is activated again.
Permits are released back once the message has been fully processed - the definition of which is again
delegated to the concrete implementations.
Every connection has an exclusive number of permits allocated to it. In addition to it, there is a per-endpoint
reserve capacity and a global reserve capacity ResourceLimits.Limit, shared between all connections from the same host
and all connections, respectively. So long as long as the handler stays within its exclusive limit, it doesn't
need to tap into reserve capacity.
If tapping into reserve capacity is necessary, but the handler fails to acquire capacity from either
endpoint of global reserve (and it needs to acquire from both), the handler and its frame decoder become
inactive and register with a AbstractMessageHandler.WaitQueue of the appropriate type, depending on which of the reserves
couldn't be tapped into. Once enough messages have finished processing and had their permits released back
to the reserves, AbstractMessageHandler.WaitQueue will reactivate the sleeping handlers and they'll resume processing frames.
The reason we 'split' reserve capacity into two limits - endpoing and global - is to guarantee liveness, and
prevent single endpoint's connections from taking over the whole reserve, starving other connections.
One permit per byte of serialized message gets acquired. When inflated on-heap, each message will occupy more
than that, necessarily, but despite wide variance, it's a good enough proxy that correlates with on-heap footprint.-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionprotected classstatic interfacestatic final classA special-purpose wait queue to park inbound message handlers that failed to allocate reserve capacity for a message in.Nested classes/interfaces inherited from interface io.netty.channel.ChannelHandler
io.netty.channel.ChannelHandler.Sharable -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected final io.netty.channel.Channelprotected longprotected longprotected final FrameDecoderprotected final ResourceLimits.Limitprotected final AbstractMessageHandler.WaitQueueprotected final ResourceLimits.Limitprotected final AbstractMessageHandler.WaitQueueprotected AbstractMessageHandler.LargeMessage<?>protected final intprotected final AbstractMessageHandler.OnHandlerClosedprotected final longprotected longprotected longprotected longprotected long -
Constructor Summary
ConstructorsConstructorDescriptionAbstractMessageHandler(FrameDecoder decoder, io.netty.channel.Channel channel, int largeThreshold, long queueCapacity, ResourceLimits.Limit endpointReserveCapacity, ResourceLimits.Limit globalReserveCapacity, AbstractMessageHandler.WaitQueue endpointWaitQueue, AbstractMessageHandler.WaitQueue globalWaitQueue, AbstractMessageHandler.OnHandlerClosed onClosed) -
Method Summary
Modifier and TypeMethodDescriptionprotected ResourceLimits.OutcomeacquireCapacity(ResourceLimits.Limit endpointReserve, ResourceLimits.Limit globalReserve, int bytes) protected booleanacquireCapacity(ResourceLimits.Limit endpointReserve, ResourceLimits.Limit globalReserve, int bytes, long currentTimeNanos, long expiresAtNanos) Try to acquire permits for the inbound message.voidchannelInactive(io.netty.channel.ChannelHandlerContext ctx) voidchannelRead(io.netty.channel.ChannelHandlerContext ctx, Object msg) protected abstract voidvoidhandlerAdded(io.netty.channel.ChannelHandlerContext ctx) protected abstract Stringid()booleanprocess(FrameDecoder.Frame frame) Frame processor that the frames should be handed off to.protected abstract voidprotected abstract booleanprocessFirstFrameOfLargeMessage(FrameDecoder.IntactFrame frame, ResourceLimits.Limit endpointReserve, ResourceLimits.Limit globalReserve) protected abstract booleanprocessOneContainedMessage(ShareableBytes bytes, ResourceLimits.Limit endpointReserve, ResourceLimits.Limit globalReserve) protected booleanprotected booleanprocessUpToOneMessage(ResourceLimits.Limit endpointReserve, ResourceLimits.Limit globalReserve) voidreleaseCapacity(int bytes) protected voidreleaseProcessedCapacity(int size, Message.Header header) Invoked to release capacity for a message that has been fully, successfully processed.Methods inherited from class io.netty.channel.ChannelInboundHandlerAdapter
channelActive, channelReadComplete, channelRegistered, channelUnregistered, channelWritabilityChanged, exceptionCaught, userEventTriggeredMethods inherited from class io.netty.channel.ChannelHandlerAdapter
ensureNotSharable, handlerRemoved, isSharableMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface io.netty.channel.ChannelHandler
handlerRemoved
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Field Details
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decoder
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channel
protected final io.netty.channel.Channel channel -
largeThreshold
protected final int largeThreshold -
largeMessage
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queueCapacity
protected final long queueCapacity -
endpointReserveCapacity
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endpointWaitQueue
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globalReserveCapacity
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globalWaitQueue
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onClosed
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corruptFramesRecovered
protected long corruptFramesRecovered -
corruptFramesUnrecovered
protected long corruptFramesUnrecovered -
receivedCount
protected long receivedCount -
receivedBytes
protected long receivedBytes -
throttledCount
protected long throttledCount -
throttledNanos
protected long throttledNanos
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Constructor Details
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AbstractMessageHandler
public AbstractMessageHandler(FrameDecoder decoder, io.netty.channel.Channel channel, int largeThreshold, long queueCapacity, ResourceLimits.Limit endpointReserveCapacity, ResourceLimits.Limit globalReserveCapacity, AbstractMessageHandler.WaitQueue endpointWaitQueue, AbstractMessageHandler.WaitQueue globalWaitQueue, AbstractMessageHandler.OnHandlerClosed onClosed)
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Method Details
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channelRead
- Specified by:
channelReadin interfaceio.netty.channel.ChannelInboundHandler- Overrides:
channelReadin classio.netty.channel.ChannelInboundHandlerAdapter
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handlerAdded
public void handlerAdded(io.netty.channel.ChannelHandlerContext ctx) - Specified by:
handlerAddedin interfaceio.netty.channel.ChannelHandler- Overrides:
handlerAddedin classio.netty.channel.ChannelHandlerAdapter
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process
Description copied from interface:FrameDecoder.FrameProcessorFrame processor that the frames should be handed off to.- Specified by:
processin interfaceFrameDecoder.FrameProcessor- Returns:
- true if more frames can be taken by the processor, false if the decoder should pause until it's explicitly resumed.
- Throws:
IOException
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processFirstFrameOfLargeMessage
protected abstract boolean processFirstFrameOfLargeMessage(FrameDecoder.IntactFrame frame, ResourceLimits.Limit endpointReserve, ResourceLimits.Limit globalReserve) throws IOException - Throws:
IOException
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processSubsequentFrameOfLargeMessage
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processCorruptFrame
- Throws:
Crc.InvalidCrc
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fatalExceptionCaught
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processUpToOneMessage
protected boolean processUpToOneMessage(ResourceLimits.Limit endpointReserve, ResourceLimits.Limit globalReserve) throws IOException - Throws:
IOException
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acquireCapacity
protected boolean acquireCapacity(ResourceLimits.Limit endpointReserve, ResourceLimits.Limit globalReserve, int bytes, long currentTimeNanos, long expiresAtNanos) Try to acquire permits for the inbound message. In case of failure, register with the right wait queue to be reactivated once permit capacity is regained. -
acquireCapacity
protected ResourceLimits.Outcome acquireCapacity(ResourceLimits.Limit endpointReserve, ResourceLimits.Limit globalReserve, int bytes) -
releaseCapacity
public void releaseCapacity(int bytes) -
releaseProcessedCapacity
Invoked to release capacity for a message that has been fully, successfully processed. Normally no different from invokingreleaseCapacity(int), but is necessary for the verifier to be able to delay capacity release for backpressure testing. -
channelInactive
public void channelInactive(io.netty.channel.ChannelHandlerContext ctx) - Specified by:
channelInactivein interfaceio.netty.channel.ChannelInboundHandler- Overrides:
channelInactivein classio.netty.channel.ChannelInboundHandlerAdapter
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id
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